Liberation User Manual
  • ✅Important! Read this first
  • ✅Installation / licensing
    • ✅Install for Mac
    • ✅Install for Windows
    • ✅Install for Windows (older versions without an installer)
    • ✅How licensing works
    • ✅Authorising and de-authorising
    • ✅Upgrade / downgrade your license
    • ✅Cancel your subscription
  • ✅FAQ
  • ✅Quick start guide
  • ✅Hardware
    • ✅Compatible lasers and controllers (DACs)
    • ✅Emergency stop / interlocks
    • ✅LaserCube
  • ✅Setting up
    • ✅Laser set up process overview
    • ✅Setting up your project
    • ✅Adding / removing lasers
    • ✅Controller assignment
    • ✅3D Visualiser
    • ✅Laser output settings panel
    • ✅Copy settings between lasers
    • ✅Latency setting
  • 🟦Output view / Zones
    • ✅Overview
    • 🟦Zones
    • 🟦Copy zones between lasers
    • 🟦Re-ordering beam zones
    • 🟦Masks
    • 🟦Test patterns
    • 🟦Alt zone system
  • 🟦Clips & Clip deck
    • 🟦Overview
    • ✅Starting / stopping clips
    • ✅Assigning clips to laser zones
    • ✅What are the small icons on the clip buttons?
    • ✅Clip settings
    • 🟦Zone delay / chase
    • 🟦Clip groups
    • ◼️Global transformations
    • 🟦Organising your clip deck
  • 🟦Effects
  • 🟧The Clip Editor
    • 🟦Introduction to the Clip Editor
    • 🟦Fundamentals
      • 🟦Co-ordinate system
      • 🟦Colour settings and HSB
      • 🟦Render profile
      • 🟦Resolution
      • 🟦Fills, masks and depth sorting
    • 🟦Creator nodes
    • 🟧Operator nodes
      • 🟦Transformations
      • 🟦Duplicators
      • 🟦Colour change
      • 🟧Changers by position
      • ◼️Distorters
      • ◼️MIDI notes
    • 🟧Oscillator nodes
      • ✅Wave oscillators
      • ✅Sound input oscillator
      • ✅Parameter Control
  • 🟧Tempo / synchronisation
  • ◼️Timeline
    • ◼️Overview
    • ◼️Adding an audio file
    • ◼️Recording a show
    • ◼️Adding clips manually
    • ◼️Fine tuning clips
  • ✅Timecode
  • ◼️DMX control
    • ◼️DMX zones
    • ◼️Connecting to an Artnet node
    • ◼️Creating DMX zones
      • ◼️Examples
  • 🟦Graphics and the Canvas system
    • 🟦Introduction
    • 🟦Canvas overview
    • 🟦Canvas view
    • 🟦Canvas settings
    • 🟦Canvas zones
    • 🟦Canvas target areas
  • 🟦MIDI control
    • 🟦MIDI control overview
    • 🟦Live control with the APC40
    • 🟦MIDI Send/Receive
  • 🟦Loading and saving
  • ◼️Tips for loading SVG files
  • ◼️Advanced
    • ◼️How Liberation generates laser content
    • ◼️Scanner presets & render profiles
    • ◼️Advanced laser settings
    • ◼️Render profiles
    • ◼️Colour calibration
  • ◼️Network advice
  • 🟧Troubleshooting
    • 🟦Intermittent / flashing output
    • ✅Live control
    • ✅Missing resources error on startup
  • ✅Reference
    • ✅Keyboard shortcuts
    • ✅APC40 reference
    • ✅MIDI send/receive default mapping
    • ◼️Glossary / jargon
    • ✅The Preset system
  • ✅Credits
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  •   Mirror
  •   Circular Pattern
  •   Grid Pattern

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  1. The Clip Editor
  2. Operator nodes

Duplicators

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Last updated 2 months ago

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  Mirror

Makes a mirrored duplicate of all the content. By default the mirror axis is a vertical line in the middle.

  • angle - the angle of the mirror axis line.

  • offset position - shifts the mirror axis (moves perpendicular to the axis)

  • delay - time delay of the mirrored content. Note that this will only have an effect if the content has some kind of animation.

3D options (available when 3D is selected)

  • angle X / angle Y - the mirror axis becomes a plane and you can use these settings to rotate the plane in 3D.

  Circular Pattern

Duplicates content in a circular pattern.

  • radius - the distance from the centre point that the content is shifted before rotating.

  • count - the number of copies of the object to make.

  • use each objects pivot point - when selected, each element will be shifted and rotated around its own centre point. (Only has an effect when there are multiple elements being duplicated)

  • delay - adds a progressively longer time delay to each duplicated element. Note that the content needs to have some kind of animation for this to have a noticeable effect.

  • rotation - an offset rotation added to the elements.

3D options (available when 3D is selected)

  • rotation x / rotation y - rotates the entire circular pattern around the x and y axes.

Duplicates content in a grid pattern of rows and columns.

  • spacing - the distance between the elements

  • count X- the number of copies horizontally (columns)

  • count Y- the number of copies vertically (rows)

  • horizontal alignment - the starting point of the columns, LEFT, CENTRE or RIGHT

  • vertical alignment - the starting point of the rows, TOP, MIDDLE or BOTTOM

  • delay - adds a progressively longer time delay to each duplicated element. Note that the content needs to have some kind of animation for this to have a noticeable effect.

  Grid Pattern

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