Liberation is designed and programmed by Seb Lee-Delisleenvelope.
Help with the Windows version from Dan Moorearrow-up-right.
It uses the following open source projects :
Full listarrow-up-right of openFrameworks contributors
openFrameworks uses a combination of the following librariesarrow-up-right, depending on your platform:
OpenGLarrow-up-right, GLEWarrow-up-right, GLUTarrow-up-right, libtess2arrow-up-right, cairoarrow-up-right, rtAudioarrow-up-right, PortAudioarrow-up-right, FMODarrow-up-right, Kiss FFTarrow-up-right, FreeTypearrow-up-right, FreeImagearrow-up-right, Quicktimearrow-up-right, Unicaparrow-up-right, GStreamerarrow-up-right, videoInputarrow-up-right, Pocoarrow-up-right
ofxAbletonLinkarrow-up-right by Akihiro Komoriarrow-up-right
ofxArtnetarrow-up-right by Hiroyuki Horiarrow-up-right
ofxLTCarrow-up-right by 2bitarrow-up-right (Uses libltcarrow-up-right)
ofxMidiarrow-up-right by Dan Wilcoxarrow-up-right (Uses RTMIDIarrow-up-right by Gary Scavonearrow-up-right)
ofxNativearrow-up-right by Hansi Raberarrow-up-right
ofxSVGarrow-up-right (uses libsvgtinyarrow-up-right)
The UI is built in part using Dear ImGuiarrow-up-right, developed by Omar Cornut and every direct or indirect contributorsarrow-up-right to the GitHub.
With heartfelt thanks to the core group of testers most of whom have been with me since the very beginning:
Abby Shum
Andy Stentiford
Danny Mason
Dustin Derry
Flora Litchfield
Simon Edge
Rob Stanley
Thanks to all of the early access users and thanks to X-Laserarrow-up-right who have been sponsoring the development of Liberation since 2023.
Last updated 11 months ago
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