🟩 Creator nodes
Point Creator
Makes a single dot / beam.
- Render profile - see Render Profile
- Colour - the colour of the dot. See Colour Settings And Hsb
- x and y position - see Co Ordinate System
- MOVE TO FRONT / MOVE TO BACK - see Fills Masks And Depth Sorting
Line Creator
Makes a line / sheet.
- Render profile - see Render Profile
- Size - the length of the line
- Colour - the colour of the line. See Colour Settings And Hsb
- x and y position - see Co Ordinate System
- rotation - the angle of the line, in degrees
- resolution - see Resolution
- alignment - LEFT / CENTRE / RIGHT - determines the start point and centre of rotation of the line
- MOVE TO FRONT / MOVE TO BACK - see Fills Masks And Depth Sorting
Circle Creator
Makes a circle /cone.
- Render profile - see Render Profile
- radius - the radius of the circle
- Colour - the colour of the circle. See Colour Settings And Hsb
- x and y position - see Co Ordinate System
- resolution - see Resolution
- Fill state - see Fills Masks And Depth Sorting
- MOVE TO FRONT / MOVE TO BACK - see Fills Masks And Depth Sorting
Polygon Creator
Makes an equilateral polygon, triangle, square, pentagon etc.
- Render profile - see Render Profile
- size - the distance from the centre to each of the corners
- Colour - the colour of the polygon. See Colour Settings And Hsb
- x and y position - see Co Ordinate System
- rotation - the rotated angle of the shape, in degrees
- resolution - see Resolution
- Fill state - see Fills Masks And Depth Sorting
- MOVE TO FRONT / MOVE TO BACK - see Fills Masks And Depth Sorting
Shape Creator
Loads an SVG file for custom shapes.
- Import SVG - load an SVG file from disk.
- Use fills as masks - will process any filled shape as a mask, ie filled in with black. This will be set automatically if your SVG has any filled shapes. If it has no filled shapes, it will be disabled. See Fills Masks And Depth Sorting
- Add outlines to filled shapes - if the shapes in your SVG don't have an outline, then we can't draw them! This option adds an outline (or stroke) to any filled shape. If your SVG doesn't have any stroked shapes, It is set automatically. If it doesn't have any filled shapes, it's disabled.
- Invert black lines - if all of the lines in your SVG are black then you can't see them! This option turns them white. It's set automatically if your SVG only has black shapes, but it's disabled if you don't have any.
- Render profile - see Render Profile
- scale - adjusts the size of the SVG. This is automatically calculated when the SVG is loaded (to make sure that the image is visible) but can be subsequently edited manually.
- x and y position - see Co Ordinate System
- rotation - the rotated angle of the image, in degrees
- resolution - see Resolution
- MOVE TO FRONT / MOVE TO BACK - see Fills Masks And Depth Sorting
Anim Creator
Creates an animation from a sequence of SVG files.
- Import SVG Sequence - choose which folder that has all the SVG files in. Note that they are loaded in alphanumeric order.
- Use fills as masks - will process any filled shape as a mask, ie filled in with black. This will be set automatically if any of your SVGs have filled shapes. If none have any filled shapes, it will be disabled. See Fills Masks And Depth Sorting
- Add outlines to filled shapes - if the shapes in your SVGs don't have any outlines, then we can't draw them! This option adds an outline (or stroke) to any filled shape. If your SVGs don't have any stroked shapes, It is set automatically. If none have any filled shapes, it's disabled.
- Invert black lines - if all of the lines in your SVGs are black then you can't see them! This option turns them white. It's set automatically if your SVGs only have black shapes, but it's disabled if you don't have any.
- Render profile - see Render Profile
- scale - adjusts the size of the image.
- x and y position - see Co Ordinate System
- rotation - the rotated angle of the image, in degrees
- resolution - see Resolution
- speed - the duration of the entire animation, in bars.
- time per frame - if this is set then the duration is per frame rather than for the full length of the animation. So if the speed is set to ¼ then every frame will be 1 beat.
- animation direction -
- FORWARDS - animation runs forwards and then loops back to the beginning
- BACKWARDS - animation runs backwards and then loops back to the end
- PINGPONG - animation runs forwards and then backwards in a loop
- MANUAL - the current frame is set with the position manual setting
- position manual - set the current frame, 0% is the first frame, 100% is the last frame. This can be set manually or with an external oscillator.
- MOVE TO FRONT / MOVE TO BACK - see Fills Masks And Depth Sorting
Text Creator
Creates text using a TrueType or OpenType font.
- Text - type the text that you want here
- Font - choose the font that you want
- Render profile - see Render Profile
- horizontal alignment - choose LEFT, CENTRE, or RIGHT to select the text alignment.
- Fill state - see Fills Masks And Depth Sorting
- size - the text size
- colour - see Colour Settings And Hsb
- x and y position - see Co Ordinate System
- rotation - the rotated angle of the image, in degrees
- resolution - see Resolution
- reveal - use this to gradually reveal the text, one character at a time. When this is between 0 and 50% the text will gradually appear from left to right. When between 50% and 100% the text will disappear from left to right. You can connect an oscillator to this socket to make animations.
- reveal by word - when set, the reveal will work on a word by word basis rather than by character.
- countdown - a (hurriedly implemented!) countdown system. Will change every 2 beats so if you want seconds make sure you're at 120bpm.
- countdown start - the number that you want the countdown to start from
- MOVE TO FRONT / MOVE TO BACK - see Fills Masks And Depth Sorting