🟦Fills, masks and depth sorting
Strokes, fills and masks
You'll notice that some Creator nodes have a Fill state option; you can draw them with a stroke (an outline) or as a mask (covering over stuff underneath) or both.
When you render a shape as a mask, it's as though it's filled in with black and anything underneath it will be covered up.
Depth sorting
As some shapes can cover over other shapes, Liberation has to sort them by their depth. And by default, elements are depth sorted by their z position. If they are at the same z position they are sorted by their layer position which can be changed using the MOVE TO FRONT and MOVE TO BACK buttons inside each creator.
Last updated
Was this helpful?